Pronoun resolution is a challenging subset of an essential field in natural language processing called coreference resolution. Coreference resolution is about finding all entities in the text that refers to the same real-world entity. This paper presents a hybrid model combining multiple rulebased sieves with a machine-learning sieve for pronouns. For this purpose, seven high-precision rule-based sieves are designed for the Persian language. Then, a random forest classifier links pronouns to the previous partial clusters. The presented method demonstrates exemplary performance using pipeline design and combining the advantages of machine learning and rulebased methods. This method has solved some challenges in end-to-end models. In this paper, the authors develop a Persian coreference corpus called Mehr in the form of 400 documents. This corpus fixes some weaknesses of the previous corpora in the Persian language. Finally, the efficiency of the presented system compared to the earlier model in Persian is reported by evaluating the proposed method on the Mehr and Uppsala test sets.
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Coreference resolution (CR) is one of the most challenging areas of natural language processing. This task seeks to identify all textual references to the same real-world entity. Research in this field is divided into coreference resolution and anaphora resolution. Due to its application in textual comprehension and its utility in other tasks such as information extraction systems, document summarization, and machine translation, this field has attracted considerable interest. Consequently, it has a significant effect on the quality of these systems. This article reviews the existing corpora and evaluation metrics in this field. Then, an overview of the coreference algorithms, from rule-based methods to the latest deep learning techniques, is provided. Finally, coreference resolution and pronoun resolution systems in Persian are investigated.
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Real-world robotic grasping can be done robustly if a complete 3D Point Cloud Data (PCD) of an object is available. However, in practice, PCDs are often incomplete when objects are viewed from few and sparse viewpoints before the grasping action, leading to the generation of wrong or inaccurate grasp poses. We propose a novel grasping strategy, named 3DSGrasp, that predicts the missing geometry from the partial PCD to produce reliable grasp poses. Our proposed PCD completion network is a Transformer-based encoder-decoder network with an Offset-Attention layer. Our network is inherently invariant to the object pose and point's permutation, which generates PCDs that are geometrically consistent and completed properly. Experiments on a wide range of partial PCD show that 3DSGrasp outperforms the best state-of-the-art method on PCD completion tasks and largely improves the grasping success rate in real-world scenarios. The code and dataset will be made available upon acceptance.
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Research on automated essay scoring has become increasing important because it serves as a method for evaluating students' written-responses at scale. Scalable methods for scoring written responses are needed as students migrate to online learning environments resulting in the need to evaluate large numbers of written-response assessments. The purpose of this study is to describe and evaluate three active learning methods than can be used to minimize the number of essays that must be scored by human raters while still providing the data needed to train a modern automated essay scoring system. The three active learning methods are the uncertainty-based, the topological-based, and the hybrid method. These three methods were used to select essays included as part of the Automated Student Assessment Prize competition that were then classified using a scoring model that was training with the bidirectional encoder representations from transformer language model. All three active learning methods produced strong results, with the topological-based method producing the most efficient classification. Growth rate accuracy was also evaluated. The active learning methods produced different levels of efficiency under different sample size allocations but, overall, all three methods were highly efficient and produced classifications that were similar to one another.
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Bipedal robots have received much attention because of the variety of motion maneuvers that they can produce, and the many applications they have in various areas including rehabilitation. One of these motion maneuvers is walking. In this study, we presented a framework for the trajectory optimization of a 5-link (planar) Biped Robot using hybrid optimization. The walking is modeled with two phases of single-stance (support) phase and the collision phase. The dynamic equations of the robot in each phase are extracted by the Lagrange method. It is assumed that the robot heel strike to the ground is full plastic. The gait is optimized with a method called hybrid optimization. The objective function of this problem is considered to be the integral of torque-squared along the trajectory, and also various constraints such as zero dynamics are satisfied without any approximation. Furthermore, in a new framework, there is presented a constraint called impact invariance, which ensures the periodicity of the time-varying trajectories. On the other hand, other constraints provide better and more human-like movement.
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The importance of humanoid robots in today's world is undeniable, one of the most important features of humanoid robots is the ability to maneuver in environments such as stairs that other robots can not easily cross. A suitable algorithm to generate the path for the bipedal robot to climb is very important. In this paper, an optimization-based method to generate an optimal stairway for under-actuated bipedal robots without an ankle actuator is presented. The generated paths are based on zero and non-zero dynamics of the problem, and according to the satisfaction of the zero dynamics constraint in the problem, tracking the path is possible, in other words, the problem can be dynamically feasible. The optimization method used in the problem is a gradient-based method that has a suitable number of function evaluations for computational processing. This method can also be utilized to go down the stairs.
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Finding and localizing the conceptual changes in two scenes in terms of the presence or removal of objects in two images belonging to the same scene at different times in special care applications is of great significance. This is mainly due to the fact that addition or removal of important objects for some environments can be harmful. As a result, there is a need to design a program that locates these differences using machine vision. The most important challenge of this problem is the change in lighting conditions and the presence of shadows in the scene. Therefore, the proposed methods must be resistant to these challenges. In this article, a method based on deep convolutional neural networks using transfer learning is introduced, which is trained with an intelligent data synthesis process. The results of this method are tested and presented on the dataset provided for this purpose. It is shown that the presented method is more efficient than other methods and can be used in a variety of real industrial environments.
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In addition to its public health crisis, COVID-19 pandemic has led to the shutdown and closure of workplaces with an estimated total cost of more than $16 trillion. Given the long hours an average person spends in buildings and indoor environments, this research article proposes data-driven control strategies to design optimal indoor airflow to minimize the exposure of occupants to viral pathogens in built environments. A general control framework is put forward for designing an optimal velocity field and proximal policy optimization, a reinforcement learning algorithm is employed to solve the control problem in a data-driven fashion. The same framework is used for optimal placement of disinfectants to neutralize the viral pathogens as an alternative to the airflow design when the latter is practically infeasible or hard to implement. We show, via simulation experiments, that the control agent learns the optimal policy in both scenarios within a reasonable time. The proposed data-driven control framework in this study will have significant societal and economic benefits by setting the foundation for an improved methodology in designing case-specific infection control guidelines that can be realized by affordable ventilation devices and disinfectants.
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Based on WHO statistics, many individuals are suffering from visual problems, and their number is increasing yearly. One of the most critical needs they have is the ability to navigate safely, which is why researchers are trying to create and improve various navigation systems. This paper provides a navigation concept based on the visual slam and Yolo concepts using monocular cameras. Using the ORB-SLAM algorithm, our concept creates a map from a predefined route that a blind person most uses. Since visually impaired people are curious about their environment and, of course, to guide them properly, obstacle detection has been added to the system. As mentioned earlier, safe navigation is vital for visually impaired people, so our concept has a path-following part. This part consists of three steps: obstacle distance estimation, path deviation detection, and next-step prediction, done by monocular cameras.
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This paper proposes a perception and path planning pipeline for autonomous racing in an unknown bounded course. The pipeline was initially created for the 2021 evGrandPrix autonomous division and was further improved for the 2022 event, both of which resulting in first place finishes. Using a simple LiDAR-based perception pipeline feeding into an occupancy grid based expansion algorithm, we determine a goal point to drive. This pipeline successfully achieved reliable and consistent laps in addition with occupancy grid algorithm to know the ways around a cone-defined track with an averaging speeds of 6.85 m/s over a distance 434.2 meters for a total lap time of 63.4 seconds.
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